﻿using System;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;

namespace GameControlTest
{
    public abstract class Command
    {
        protected GameObject _go;

        public Command(GameObject go)
        {
            _go = go;
        }

        public abstract void Execute(float elapsedTimeRatio);
    }
}
